Hello everybody! Dustin here again to share some status updates.

We’re moving ahead, if a little behind schedule. Our art needs scaled up more quickly than we had anticipated, and some things have taken much longer than expected. However, we are continuing to soldier on, and are hoping to have one to two episodes ready for the October 31st deadline. We are working to get voice talent acquired, and have finished the creation of the first episode’s script.

On the topic of artists, we are now working with a colleague who is a wonderful texture creator on creating the various textures for obstacles in the game. She is working extra hard to make sure we can fill the world with tons of avoidable items, to keep each level fresh.

Finally, I’d like to share another screenshot, with some buildings finally textured. Excuse the floating stack of newspapers – just testing our texturing system.



“Let’s Keep the Peace!”


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